Lost Planet 2 is a game that uses a lot of DirectX 11 features, like tessellation (to round out the edges of polygonal models), displacement maps (added to the tessellated mesh to add fine grain details), DirectCompute soft body simulation (to introduce more realism in the “boss” monsters), and DirectCompute wave simulation (to introduce more realism in the physics calculations in water surfaces; when you move or when gunshots and explosions hit the water, it moves accordingly). We reviewed the video cards using Lost Planet 2 internal benchmarking features, choosing the “Benchmark A” (we know that “Benchmark B” is the one recommended for reviewing video cards, however, at least with us, results were inconsistent). We set graphics at “medium,” no anti-aliasing and DX11 at “full,” at 1440×900 and 1680×1050. The results below are the number of frames per second generated by each video card.
NVIDIA is launching today a new version of GeForce GTX 260 with 216 processors instead of 192. Let’s see the performance increase this new model brings and how it is compared to other NVIDIA products and competitors.
The Nightjar is a series of fanless power supplies from SilverStone, with the 80 Plus Bronze certification. Let’s see if the new 500 W model is a good option.
Let’s take a look at the 760 W version of Corsair’s unique power supply series with a digital signal processor (DSP), which promises extremely tight voltage regulation and ultra-low noise and ripple levels.