Lost Planet 2 is a game that uses a lot of DirectX 11 features, like tessellation (to round out the edges of polygonal models), displacement maps (added to the tessellated mesh to add fine grain details), DirectCompute soft body simulation (to introduce more realism in the “boss” monsters), and DirectCompute wave simulation (to introduce more realism in the physics calculations in water surfaces; when you move or when gunshots and explosions hit the water, it moves accordingly). We reviewed the video cards using Lost Planet 2 internal benchmarking features, choosing the “Benchmark A” (we know that “Benchmark B” is the one recommended for reviewing video cards, however, at least with us, results were inconsistent). We set graphics at “high,” anti-aliasing at “MSAA8x” and DX11 at “full.” The results below are the number of frames per second generated by each video card.
Our review of the fastest single-core CPU from AMD available today, running at 2.8 GHz, with 1 MB L2 cache and targeted to the socket 939 platform. Check it out!
Let’s take a look at the NZXT S340, a mid-tower case with a clean design and no external bays at all, aimed on the users who are paranoid about cable management.