Darkest of days is a DirectX 9 game that implements a PhysX engine, moving physics calculations from the CPU to the GPU. Although it’s not very popular, we added this game because of its PhysX benchmarking feature. We ran this game at 1680×1050 with details set at “very high,” and both anti-aliasing and anisotropic filtering disabled. We ran three tests, first with PhysX set at “low,” where the game makes all physics calculations using the system CPU, then increasing it to “medium” (which adds leaves, wind and weapons impact effects due to bullets and grenades), and finally increasing it to “high” (which adds fog and smoke effects). The medium and high PhysX levels move physics calculations from the CPU to the GPU. Keep in mind that only NVIDIA-based cards support PhysX.
The Athlon 5150 is a low-cost quad-core CPU with 1.6 GHz clock and 25 W TDP. Let’s test it and compare its performance with other low consumption CPUs.
XFX is releasing their PRO series of power supplies, with single +12 V rail, DC-DC secondary design, and 80 Plus Bronze certification. Let’s see how the 650 W model fared in our tests.
Radeon HD 5700 series is the first mid-range DirectX 11 video cards to arrive on the market. Let’s see the performance of Radeon HD 5750 from XFX and see if it is a good buy.
A more in-depth look at the HDMI (High Definition Multimedia Interface) connection, used by DVD, HD-DVD and Blu-Ray players, high-def cable/satellite converters and HDTV sets.