Far Cry is a game based on the new Shader 3.0 (DirectX 9.0c) model, which is used by GeForce 6 and 7 series from NVIDIA and Radeon X1000 series from ATI.
As we’ve done on other programs, we ran this game only at 1024×768. Since we were evaluating low-end video cards, we decided to not run our tests in higher resolutions, since rarely a user that buys a video card from this level will push resolutions above 1024×768 in 3D games.
This game allows several image quality levels and we’ve done our benchmarking on two levels: low and very high. To measure the performance we used the demo created by German magazine PC Games Hardware (PCGH), available at https://www.3dcenter.org/downloads/farcry-pcgh-vga.php. We ran this demo four times and made an arithmetical average with the obtained results. This average is the result presented in our graphs.
This game has a very important detail in its image quality configuration. Antialising, instead of being configured by numbers (1x. 2x. 4x or 6x), is configured as low, medium or high. The problem is that on NVIDIA chips both medium and high mean 4x, while on ATI chips medium means 2x and high means 6x, making the comparison between ATI and NVIDIA chips completely unfair. Because of that we configured antialising at 4x and anisotropic filtering at 8x manually at the video driver control panel. Some very low-end video chips (Volari 8300 and Intel i915G) don’t have antialising feature, so we were not able to benchmark them using this configuration.
For further details on how to measure 3D performance with Far Cry, read our tutorial on this subject.
Running this game in its low video quality mode, HIS Radeon X1300 Pro 256 MB 128-bit achieved a similar performance to ATI Radeon X1300 Pro 256 MB 128-bit.
HIS Radeon X1300 Pro 256 MB 128-bit was 7.50% faster than NVIDIA GeForce 6600 GT 128 MB, 10.69% faster than Albatron GeForce 6600 128 MB, 39.79% faster than Leadtek GeForce 6200 128 MB 128-bit, 118.26% faster than XFX GeForce 6200 TC 64 MB 64-bit, 133.01% faster than PowerColor Radeon X300 SE HM 128 MB 64-bit, 134.67% faster than ATI Radeon X300 128 MB 128-bit, 183.77% faster than Leadtek GeForce 6200 TC 16 MB 64-bit and 244.85% faster than XGI Volari 8300 128 MB.
Enabling video quality enhancements, HIS Radeon X1300 Pro 256 MB 128-bit was beaten by NVidia GeForce 6600 GT 128 MB, which was 37.43% faster.
HIS Radeon X1300 Pro 256 MB 128-bit was 3.24% faster than ATI Radeon X1300 Pro 256 MB 128-bit, 34.38% faster than Albatron GeForce 6600 128 MB, 85.28% faster than Leadtek GeForce 6200 128 MB 128-bit, 255.84% faster than PowerColor Radeon X300 SE HM 128 MB 64-bit, 256.91% faster than ATI Radeon X300 128 MB 128-bit, 281.97% faster than XFX GeForce 6200 TC 64 MB 64-bit and 978.35% faster than Leadtek GeForce 6200 TC 16 MB 64-bit.