Lost Planet 2 is a game that uses a lot of DirectX 11 features, like tessellation (to round out the edges of polygonal models), displacement maps (added to the tessellated mesh to add fine grain details), DirectCompute soft body simulation (to introduce more realism in the “boss” monsters), and DirectCompute wave simulation (to introduce more realism in the physics calculations in water surfaces; when you move or when gunshots and explosions hit the water, it moves accordingly). We reviewed the video cards using Lost Planet 2 internal benchmarking features, choosing the “Benchmark A” (we know that “Benchmark B” is the one recommended for reviewing video cards, however, at least with us, results were inconsistent). We set graphics at “high,” anti-aliasing at “4x” and DX11 at “full.” The results below are the number of frames per second generated by each video card.
Our review of the simplest GeForce 6200 model available on the market from Leadtek: GeForce 6200 TurboCache using 16 MB and 32-bit interface, also known as “WinFast PC6200TC TDH supporting 128 MB”.
The new OCZ ZX power supplies come with a full modular cabling system, 80 Plus Gold certification, and single +12 V rail. Let’s see if the 850 W version is worthwhile buying.