XFX Radeon HD 5750 Video Card Review
Fallout 3
Contents
Fallout 3 is based on the same engine used by The Elder Scrolls IV: Oblivion, and it is a DirectX 9.0c (Shader 3.0) game. We configured the game with “ultra” image quality settings, maxing out all image quality settings, at three 16:10 widescreen resolutions, 1680×1050, 1920×1200
, and 2560×1600. To measure performance, we used the FRAPS utility running an outdoor scene at God mode, running through enemy fire, triggering post processing effects, and ending with a big explosion in front of Dupont Circle.
| Fallout 3 – 1680×1050 | FPS | Difference |
| GeForce GTX 260/216 | 77.31 | 8.46% |
| Radeon HD 5770 | 76.43 | 7.23% |
| Radeon HD 4870 | 75.32 | 5.67% |
| GeForce GTS 250 | 74.33 | 4.28% |
| Radeon HD 5750 | 71.28 | |
| Radeon HD 4850 | 69.36 | 2.77% |
| Fallout 3 – 1920×1200 | FPS | Difference |
| GeForce GTX 260/216 | 77.30 | 16.91% |
| Radeon HD 4870 | 73.45 | 11.09% |
| Radeon HD 5770 | 70.95 | 7.30% |
| GeForce GTS 250 | 68.75 | 3.98% |
| Radeon HD 5750 | 66.12 | |
| Radeon HD 4850 | 59.56 | 11.01% |
| Fallout 3 – 2560×1600 | FPS | Difference |
| GeForce GTX 260/216 | 61.49 | 31.30% |
| Radeon HD 5770 | 53.91 | 15.12% |
| Radeon HD 5750 | 46.83 | |
| GeForce GTS 250 | 46.09 | 1.61% |
| Radeon HD 4870 | 44.32 | 5.66% |
| Radeon HD 4850 | 33.25 | 40.84% |



