XFX Radeon HD 5770 Video Card Review

Call of Duty 4

Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will hapen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.

We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. The game was updated to version 1.6. The results below are the average number of frames per second (FPS) achieved by each card.

XFX Radeon HD 5750

Call of Duty 4 – 1680×1050 – Maximum FPS Difference
GeForce GTX 260/216 86.44 8.24%
Radeon HD 4870 83.80 4.93%
GeForce GTS 250 82.34 3.11%
Radeon HD 5770 79.86  
Radeon HD 5750 74.08 7.80%
Radeon HD 4850 69.54 14.84%

XFX Radeon HD 5750

Call of Duty 4 – 1920×1200 – Maximum FPS Difference
GeForce GTX 260/216 83.50 19.05%
GeForce GTS 250 75.42 7.53%
Radeon HD 4870 73.60 4.93%
Radeon HD 5770 70.14  
Radeon HD 5750 62.40 12.40%
Radeon HD 4850 57.18 22.67%

XFX Radeon HD 5750

Call of Duty 4 – 2560×1600 – Maximum FPS Difference
GeForce GTX 260/216 64.36 39.67%
GeForce GTS 250 49.60 7.64%
Radeon HD 4870 47.40 2.86%
Radeon HD 5770 46.08  
Radeon HD 5750 40.82 12.89%
Radeon HD 4850 36.26 27.08%

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