Lost Planet 2 is a game that uses a lot of DirectX 11 features, like tessellation (to round out the edges of polygonal models), displacement maps (added to the tessellated mesh to add fine grain details), DirectCompute soft body simulation (to introduce more realism in the “boss” monsters), and DirectCompute wave simulation (to introduce more realism in the physics calculations in water surfaces; when you move or gunshots and explosions hit the water, it moves accordingly). We reviewed the video cards using Lost Planet 2 internal benchmarking features, choosing the “Benchmark A” (we know that “Benchmark B” is the one recommended for reviewing video cards, however, at least with us, results were inconsistent). We set graphics at “medium,” anti-aliasing at “2x,” and DX11 at “full,” at 1680×1050, 1920×1200, and 2560×1600. The results below are the number of frames per second generated by each video card.
So far, XFX released four different video card models based on the new Radeon HD 7770 GPU. Let’s see how the Super Overclocked Edition version fared in our tests.
Lost Planet 2 Contents 1. Introduction2. The Zotac GeForce GTX 560 Multiview3. The Zotac GeForce GTX 560 Multiview (Cont’d)4. Main Specifications5. How We Tested6. Call of Duty 47. StarCraft II: Wings of Liberty8. Crysis Warhead9. Far Cry 210. Aliens vs. Predator11. Lost Planet 212. 3DMark 11 Professional13. ConclusionsWhen it comes to console gamers, any of…
Watch out to not be deceived by NVIDIA’s TurboCache and ATI’s HyperMemory technologies. Boards with these technologies are being announced as 256 MB memory while they only have 64 MB or 128 MB memory.