Lost Planet 2 is a game that uses a lot of DirectX 11 features, like tessellation (to round out the edges of polygonal models), displacement maps (added to the tessellated mesh to add fine grain details), DirectCompute soft body simulation (to introduce more realism in the “boss” monsters), and DirectCompute wave simulation (to introduce more realism in the physics calculations in water surfaces; when you move or gunshots and explosions hit the water, it moves accordingly). We reviewed the video cards using Lost Planet 2 internal benchmarking features, choosing the “Benchmark A” (we know that “Benchmark B” is the one recommended for reviewing video cards, however, at least with us, results were inconsistent). We set graphics at “medium,” anti-aliasing at “2x,” and DX11 at “full,” at 1680×1050, 1920×1200, and 2560×1600. The results below are the number of frames per second generated by each video card.
We tested the latest gaming mouse from OCZ, Dominatrix, which has several nice features such as adjustable weight and adjustable resolution at an extremely attractive price point. Is this a good mouse? Check it out.
Our review of Core 2 Duo E6750, one of the first Intel CPUs with 1,333 MHz external clock rate to reach the market later this summer. Will the new 1,333 MHz FSB improve PC performance? Check it out.
The SilverStone Temjin TJ08-E is a small form factor tower case, supporting microATX and Mini-ITX motherboards, with a big 180 mm fan and an aluminum front panel. Let’s see if it is a good solution.