Zotac GeForce GTX 560 Multiview Video Card Review

Lost Planet 2

Lost Planet 2 is a game that uses a lot of DirectX 11 features, like tessellation (to round out the edges of polygonal models), displacement maps (added to the tessellated mesh to add fine grain details), DirectCompute soft body simulation (to introduce more realism in the “boss” monsters), and DirectCompute wave simulation (to introduce more realism in the physics calculations in water surfaces; when you move or gunshots and explosions hit the water, it moves accordingly). We reviewed the video cards using Lost Planet 2 internal benchmarking features, choosing the “Benchmark A” (we know that “Benchmark B” is the one recommended for reviewing video cards, however, at least with us, results were inconsistent). We set graphics at “medium,” anti-aliasing at “2x,” and DX11 at “full,” at 1680×1050, 1920×1200, and 2560×1600. The results below are the number of frames per second generated by each video card.

Zotac GeForce GTX 560 Multiview

Lost Planet 2 – High – AAx4 1680×1050 Difference
Zotac GeForce GTX 560 Multiview 64.20  
GeForce GTX 560 Ti 63.70 1%
Radeon HD 6870 60.90 5%

Zotac GeForce GTX 560 Multiview

Lost Planet 2 – High – AAx4 1920×1200 Difference
Zotac GeForce GTX 560 Multiview 53.40  
GeForce GTX 560 Ti 52.90 1%
Radeon HD 6870 51.40 4%

Zotac GeForce GTX 560 Multiview

Lost Planet 2 – High – AAx4 2560×1600 Difference
Radeon HD 6870 36.90 0%
Zotac GeForce GTX 560 Multiview 36.80  
GeForce GTX 560 Ti 36.20 2%

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