Battlefield 3
Contents
Battlefield 3 is the latest installment in the Battlefield franchise released in 2011. It is based on the Frostbite 2 engine, which is DirectX 11. In order to measure performance using this game, we walked our way through the first half of the “Operation Swordbreaker” mission, measuring the number of frames per second using FRAPS. We ran this game at 1920×1200 and 2560×1600, maximizing all image quality settings, configuring anti-aliasing as “4xMSAA” and anisotropic filtering at “16x.”
Battlefield 3 | 1920×1200 | Difference |
Radeon HD 7970 | 58.3 | 13% |
Radeon HD 7950 | 51.5 | |
Radeon HD 6970 | 50.8 | 1% |
GeForce GTX 580 | 50.4 | 2% |
Battlefield 3 | 2560×1600 | Difference |
Radeon HD 7970 | 44.4 | 12% |
Radeon HD 7950 | 39.8 | |
GeForce GTX 580 | 38.9 | 2% |
Radeon HD 6970 | 37.4 | 6% |