Aliens vs. Predator
Contents
Aliens vs. Predator is a DirectX 11 game that makes full use of tessellation and advanced shadow rendering. We used the Aliens vs. Predator Benchmark Tool developed by Rebellion. This program reads its configuration from a text file. (Our configuration files can be found here.) We ran this program at 1920×1200 and 2560×1600, with texture set at “very high,” shadows set at “medium,” anisotropic filtering set at “8x,” and anti-aliasing set at “2x.”
Aliens vs. Predator | 1920×1200 | Difference |
Radeon HD 7970 | 68.4 | 11% |
Radeon HD 7950 | 61.5 | |
Radeon HD 6970 | 60.1 | 2% |
GeForce GTX 580 | 52.4 | 17% |
Aliens vs. Predator |
2560×1600 | Difference |
Radeon HD 7970 | 42.6 | 10% |
Radeon HD 7950 | 38.7 | |
Radeon HD 6970 | 38.2 | 1% |
GeForce GTX 580 |
32.5 |
19% |