Core 2 Extreme QX6850 Review
Quake 4
Contents
We upgraded Quake 4 to version 1.4.2 and ran its new multiplayer demo id_perftest at 1600x1200x32 under two scenarios: first with image quality settings configured at “low” and then with image quality settings configured at “high”, both of them with SMP mode turned on through the command r_useSMP 1. You can check the results below, given in frames per second.
| Quake 4 1.4.2 – Low | FPS | Difference |
| Core 2 Extreme QX6850 (3 GHz) | 194.78 | |
| Core 2 Extreme “QX6950” (3.33 GHz) | 194.29 | 0.25% |
| Core 2 Extreme X6800 (2.93 GHz) | 194.27 | 0.26% |
| Core 2 Extreme QX6700 (2.66 GHz) | 194.03 | 0.39% |
| Core 2 Duo E6700 (2.66 GHz) | 193.30 | 0.77% |
| Core 2 Duo E6750 (2.66 GHz) | 192.98 | 0.93% |
| Pentium 4 550 (3.4 GHz) | 90.44 | 115.37% |
On Quake 4 with image quality set at “low” all Core 2 CPUs achieved the same performance level, indicating that the video card is the one limiting the system performance.
| Quake 4 1.4.2 – High | FPS | Difference |
| Core 2 Extreme QX6850 (3 GHz) | 187.26 | |
| Core 2 Extreme X6800 (2.93 GHz) | 186.32 | 0.50% |
| Core 2 Extreme “QX6950” (3.33 GHz) | 186.24 | 0.55% |
| Core 2 Extreme QX6700 (2.66 GHz) | 186.14 | 0.60% |
| Core 2 Duo E6700 (2.66 GHz) | 185.86 | 0.75% |
| Core 2 Duo E6750 (2.66 GHz) | 185.46 | 0.97% |
| Pentium 4 550 (3.4 GHz) | 89.19 | 109.96% |
When we set image quality to “high” the same thing happened.


