Core 2 Extreme QX6850 Review

Quake 4

We upgraded Quake 4 to version 1.4.2 and ran its new multiplayer demo id_perftest at 1600x1200x32 under two scenarios: first with image quality settings configured at “low” and then with image quality settings configured at “high”, both of them with SMP mode turned on through the command r_useSMP 1. You can check the results below, given in frames per second.

Core 2 Extreme QX6850

Quake 4 1.4.2 – Low FPS Difference
Core 2 Extreme QX6850 (3 GHz) 194.78  
Core 2 Extreme “QX6950” (3.33 GHz) 194.29 0.25%
Core 2 Extreme X6800 (2.93 GHz) 194.27 0.26%
Core 2 Extreme QX6700 (2.66 GHz) 194.03 0.39%
Core 2 Duo E6700 (2.66 GHz) 193.30 0.77%
Core 2 Duo E6750 (2.66 GHz) 192.98 0.93%
Pentium 4 550 (3.4 GHz) 90.44 115.37%

On Quake 4 with image quality set at “low” all Core 2 CPUs achieved the same performance level, indicating that the video card is the one limiting the system performance.

Core 2 Extreme QX6850

Quake 4 1.4.2 – High FPS Difference
Core 2 Extreme QX6850 (3 GHz) 187.26  
Core 2 Extreme X6800 (2.93 GHz) 186.32 0.50%
Core 2 Extreme “QX6950” (3.33 GHz) 186.24 0.55%
Core 2 Extreme QX6700 (2.66 GHz) 186.14 0.60%
Core 2 Duo E6700 (2.66 GHz) 185.86 0.75%
Core 2 Duo E6750 (2.66 GHz) 185.46 0.97%
Pentium 4 550 (3.4 GHz) 89.19 109.96%

When we set image quality to “high” the same thing happened.

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