HIS Radeon HD 5570 Fan Video Card Review
Call of Duty 4
Contents
Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will hapen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.
We ran this game under two 16:10 widescreen resolutions, 1680×1050 and 1920×1200, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo
provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. We ran the demo five times, and the results below are the average number of frames per second (FPS) achieved by each video card.
| Call of Duty 4 – Maximum | 1680×1050 | Difference |
| GeForce 9800 GT | 70.7 | 92.2% |
| GeForce GT 240 | 56.0 | 52.4% |
| Radeon HD 5670 | 54.6 | 48.5% |
| Radeon HD 5570 | 36.8 |
| Call of Duty 4 – Maximum | 1920×1200 | Difference |
| GeForce 9800 GT | 59.4 | 96.2% |
| GeForce GT 240 | 49.8 | 64.4% |
| Radeon HD 5670 | 45.5 | 50.1% |
| Radeon HD 5570 | 30.3 |


