Crysis Warhead
Contents
Crysis Warhead is a DirectX 10 game based on the same engine as the original Crysis, but optimized (it runs under DirectX 9.0c when installed on Windows XP).
We used the HardwareOC Crysis Warhead Benchmark Tool to collect the data for this test. We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, all at medium image quality (16x anti-aliasing and 16x anisotropic filtering) and using the Airfield demo. The results below are the number of frames per second achieved by each video card.
Crysis Warhead – Medium | 1680×1050 | Difference |
Radeon HD 5870 | 35 | 9% |
Radeon HD 6870 | 32 | |
GeForce GTX 460 (1 GB) | 31 | -3% |
GeForce GTX 465 | 30 | -6% |
Radeon HD 5850 | 30 | -6% |
Radeon HD 6850 | 28 | -13% |
GeForce GTX 460 (768 MB) | 27 | -16% |
Crysis Warhead – Medium | 1920×1200 | Difference |
Radeon HD 5870 | 31 | 15% |
Radeon HD 6870 | 27 | |
GeForce GTX 460 (1 GB) | 26 | -4% |
Radeon HD 5850 | 26 | -4% |
GeForce GTX 465 | 25 | -7% |
Radeon HD 6850 | 24 | -11% |
GeForce GTX 460 (768 MB) | 22 | -19% |
Crysis Warhead – Medium | 2560×1600 | Difference |
Radeon HD 5870 | 21 | 11% |
Radeon HD 6870 | 19 | |
Radeon HD 5850 | 17 | -11% |
GeForce GTX 460 (1 GB) | 16 | -16% |
Radeon HD 6850 | 16 | -16% |
GeForce GTX 465 | 15 | -21% |
GeForce GTX 460 (768 MB) | 13 | -32% |
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