Far Cry 2
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Far Cry 2 is based on an entirely new game engine called Dunia, which is DirectX 10 when played under Windows Vista with a DirectX 10 compatible video card.
We used the benchmarking utility that comes with this game, setting image quality to High (x8 anti-aliasing) and running the “Ranch Long” demo three times. The results below are expressed in frames per second and are an arithmetic average of the three results collected.
FarCry 2 – Maximum | 1680×1050 | Difference |
Radeon HD 5870 | 109.8 | 8% |
GeForce GTX 460 (1 GB) | 104.9 | 4% |
Radeon HD 6870 | 101.2 | |
Radeon HD 5850 | 94.0 | -7% |
GeForce GTX 460 (768 MB) | 93.9 | -7% |
GeForce GTX 465 | 90.4 | -11% |
Radeon HD 6850 | 88.6 | -12% |
FarCry 2 – Maximum | 1920×1200 | Difference |
Radeon HD 5870 | 98.4 | 10% |
Radeon HD 6870 | 89.4 | |
GeForce GTX 460 (1 GB) | 88.9 | -1% |
Radeon HD 5850 | 83.3 | -7% |
GeForce GTX 460 (768 MB) | 78.5 | -12% |
Radeon HD 6850 | 78.1 | -13% |
GeForce GTX 465 | 75.5 | -16% |
FarCry 2 – Maximum | 2560×1600 | Difference |
Radeon HD 5870 | 70.2 | 13% |
Radeon HD 6870 | 62.1 | |
Radeon HD 5850 | 58.7 | -5% |
GeForce GTX 460 (1 GB) | 57.8 | -7% |
Radeon HD 6850 | 54.0 | -13% |
GeForce GTX 460 (768 MB) | 50.1 | -19% |
GeForce GTX 465 | 49.0 | -21% |
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