Sapphire HD 4850 Video Card Review
Unreal Tournament 3
Contents
Unreal Tournament 3 is the latest installment from this famous first person shooter franchise, supporting DirectX 10 graphics when installed on Windows Vista with a DX10 compatible card. We upgraded Unreal Tournament 3 to version 1.2 and benchmarked it with the help of HOC UT3 benchmarking utility using the “Containment” demo, maxing out image quality settings (image quality at “high” and anisotropic filtering at x16). It is important to note that we haven’t applied the PhysX mod to this game, which would transfer PhysX processing from the CPU to the GPU on NVIDIA cards. The results are below, in frames per second (FPS).
| Unreal Tournament 3 – 1680×1050 – Maximum | Score | Difference |
| GeForce 9800 GTX | 112 | 16.67% |
| GeForce 9800 GX2 | 108 | 12.50% |
| GeForce GTX 280 | 104 | 8.33% |
| Sapphire Radeon HD 4850 | 96 | |
| Sapphire Atomic Radeon HD 3870 X2 | 84 | 14.29% |
| Radeon HD 3870 | 83 | 15.66% |
| Unreal Tournament 3 – 1920×1200 – Maximum | Score | Difference |
| GeForce 9800 GTX | 108 | 21.35% |
| GeForce 9800 GX2 | 106 | 19.10% |
| GeForce GTX 280 | 91 | 2.25% |
| Sapphire Radeon HD 4850 | 89 | |
| Sapphire Atomic Radeon HD 3870 X2 | 78 | 14.10% |
| Radeon HD 3870 | 75 | 18.67% |
| Unreal Tournament 3 – 2560×1600 – Maximum | Score | Difference |
| GeForce 9800 GTX | 92 | 53.33% |
| GeForce 9800 GX2 | 92 | 53.33% |
| GeForce GTX 280 | 62 | 3.33% |
| Sapphire Radeon HD 4850 | 60 | |
| Sapphire Atomic Radeon HD 3870 X2 | 51 | 17.65% |
| Radeon HD 3870 | 47 | 27.66% |



