Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will happen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.
We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. The game was updated to version 1.6.
Our review of Core 2 Duo E6750, one of the first Intel CPUs with 1,333 MHz external clock rate to reach the market later this summer. Will the new 1,333 MHz FSB improve PC performance? Check it out.
TOP-1100P10 is a 1,100 W power supply from Topower supporting ESA technology that was never released, however it can be found in the market without ESA function as Tagan ITZ 1100. Check it out.
The new Cooler Master ATCS 840 is an all-aluminum full-tower case supporting two power supplies, coming with four big fans, removable motherboard tray and a very conservative looks.