Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will happen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.
We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. The game was updated to version 1.6.
The Ryzen 7 2700X is the most high-end model of the new second-gen Ryzen family, with eight cores, 16 threads, and 4.3 GHz maximum clock. Check it out!
Let’s analyze the CM 690 III, the new version of one of the most popular mid-tower cases from Cooler Master, supporting 240 mm radiators and up to ten SSDs.
The ZS Series is the latest mainstream power supply series from OCZ, with 80 Plus Bronze certification and models ranging from 550 W to 750 W. Let’s see if the 650 W version is a good buy.