Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will happen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.
We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. The game was updated to version 1.6.
A battle between Sempron 3000+ and Celeron D 331, two CPUs targeted to the entry-level market. Read our review and see which one is the fastest CPU for cheaper PCs.
The Aerocool Dead Silence is a “cube-style” computer case aimed on silence, supporting microATX and Mini-ITX motherboards, where the motherboard is installed horizontally. Let’s analyze it.
A round-up review comparing the performance of Core 2 Duo E8400, Core 2 Quad Q6600, Phenom X3 8750 and Phenom X4 9550. Which one is the fastest USD 200 CPU? Check it out!
We reviewed the Prolimatech Genesis CPU cooler, which has two heatsinks, one vertical and one horizontal, six heatpipes, and room for two 120 mm or 140 mm fans. Check it out!