Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will happen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.
We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. The game was updated to version 1.6.
Let’s take a look at the latest hybrid hard drive from Seagate, the Momentus XT 750 GB, and see how it compares to pure mechanical hard drives and a solid state drive.
Ideazon rethinks the keyboard as a dedicated controller for a variety of games, such as a shooter like Battlefield 2 and a strategy war game like Age of Empires III.
Cooler Master is releasing today a mini-tower case supporting microATX and Mini-ITX motherboards, the N200, which comes with a terrific price tag. Let’s check it out.
The Frio Extreme is the “biggest brother” of the Frio family of CPU coolers from Thermaltake. It has two heatsinks, six U-shaped heatpipes, and two 140 mm fans. Let’s test it!