XFX Radeon HD 5830 Video Card Review

3DMark Vantage Professional

3DMark Vantage measures Shader 4.0 (i.e., DirectX 10) performance and supports PhysX, a programming interface developed by Ageia (now part of NVIDIA) to transfer physics calculations from the system CPU to the video card GPU in order to increase performance. Mechanical physics is the basis for calculations about the interaction of objects. For example, if you shoot, what exactly will happen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? Note that since we are considering only the GPU score provided by this program, physics calculations are not taken into account.

We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600. First we used the “Performance” profile, and then we used the “Extreme” profile (basically enabling anti-aliasing at 4x, anisotropic filtering at 16x, and putting all detail settings at their maximum or “extreme” values). The results being compared are the “GPU Scores” achieved by each video card.

XFX Radeon 5830

3DMark Vantage – Performance 1680×1050 Difference
Radeon HD 5830 10076  
GeForce GTX 275 8713 15.6%
GeForce GTX 260/216 7181 40.3%

XFX Radeon 5830

3DMark Vantage – Performance 1920×1200 Difference
Radeon HD 5830 8062  
GeForce GTX 275 6816 18.3%
GeForce GTX 260/216 5614 43.6%

XFX Radeon 5830

3DMark Vantage – Performance 2560×1600 Difference
Radeon HD 5830 4750  
GeForce GTX 275 3940 20.6%
GeForce GTX 260/216 3208 48.1%

XFX Radeon 5830

3DMark Vantage – Extreme 1680×1050 Difference
Radeon HD 5830 7270  
GeForce GTX 275 6753 7.7%
GeForce GTX 260/216 5622 29.3%

XFX Radeon 5830

3DMark Vantage – Extreme 1920×1200 Difference
Radeon HD 5830 5849  
GeForce GTX 275 5351 9.3
%
GeForce GTX 260/216 4444 31.6%

XFX Radeon 5830

3DMark Vantage – Extreme 2560×1600 Difference
Radeon HD 5830 3553  
GeForce GTX 275 3096 14.8%
GeForce GTX 260/216 2526 40.7%

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