3DMark Vantage measures Shader 4.0 (i.e., DirectX 10) performance and supports PhysX, a programming interface developed by Ageia (now part of NVIDIA) to transfer physics calculations from the system CPU to the video card GPU in order to increase performance. Mechanical physics is the basis for calculations about the interaction of objects. For example, if you shoot, what exactly will happen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? Note that since we are considering only the GPU score provided by this program, physics calculations are not taken into account.
We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600. First we used the “Performance” profile, and then we used the “Extreme” profile (basically enabling anti-aliasing at 4x, anisotropic filtering at 16x, and putting all detail settings at their maximum or “extreme” values). The results being compared are the “GPU Scores” achieved by each video card.
A+ El Diablo Advance from Tagan is a full-tower case with a big 330-mm side fan, two 180-mm fans on the top and one 250-mm fan on the front, plus a thermometer. Let’s see if this is really a good case.
3DMark Vantage Professional Contents 1. Introduction2. XFX Radeon HD 58303. XFX Radeon HD 5830 (Cont’d)4. Main Specifications5. How We Tested6. 3DMark Vantage Professional7. Call of Duty 48. Crysis Warhead9. Fallout 310. Far Cry 211. Unigine Tropics12. ConclusionsSince the introduction of hi-definition television, we’ve seen a lot of changes. With big hoopla, we’ve gone all the…