Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will hapen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.
We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. We ran the demo five times, and the results below are the average number of frames per second (FPS) achieved by each video card.
We added five more new thermal compounds to our previous roundup, for a total of 25 different thermal compounds from major brands. We also tried an “alternative” compound: lipstick.
Review of the Motorola Droid 2 smart phone, offered in the United States by Verizon, and coming with the new Android 2.2 OS. Let’s see how it fared compared to the original Droid and Droid X.
The ZS Series is the latest mainstream power supply series from OCZ, with 80 Plus Bronze certification and models ranging from 550 W to 750 W. Let’s see if the 650 W version is a good buy.