Does dual-channel memory make difference in gaming performance?
Battlefield 4 and Dirt Rally
Contents
Battlefield 4
Battlefield 4 is the latest installment in the Battlefield franchise, released in 2013. It is based on the Frostbite 3 engine, which is DirectX 11. In order to measure performance using this game, we walked our way through the first mission, measuring the number of frames per second three times using FRAPS. We ran this game at 1920 x 1080, setting overall image quality at “high.”
The results below are expressed in frames per second (fps) and they are the mean between the three collected results.
In this test, there was no performance change when enabling dual-channel.
Dirt Rally
Dirt Rally is an off-road racing game released in April 2015, using Ego engine. To measure performance using this game, we ran the performance test included in the game, in 1920 x 1080 (Full HD) resolution and image quality configured as “high” and 2x MSAA.
The results below are expressed in frames per second (fps).
In this game, the test with single channel showed a 6% higher performance compared to the test with memory configured as dual-channel.


