EVGA GeForce GTX 465 SuperClocked Video Card Review

Call of Duty 4

Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will hapen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.

We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. We ran the demo five times, and the results below are the average number of frames per second (FPS) achieved by each video card.

EVGA GeForce GTX 465 SuperClocked Video Card

Call of Duty 4 – Maximum 1680×1050 Difference
Radeon HD 5850 138.8 14.5%
Radeon HD 5830 124.6 2.7%
EVGA GeForce GTX 465 SC 121.3  
GeForce GTX 465 118.3 2.6%

EVGA GeForce GTX 465 SuperClocked Video Card

Call of Duty 4 – Maximum 1920×1200 Difference
Radeon HD 5850 118.4 15.4%
EVGA GeForce GTX 465 SC 102.6  
Radeon HD 5830 102.6 0.0%
GeForce GTX 465 100.5 2.1%

EVGA GeForce GTX 465 SuperClocked Video Card

Call of Duty 4 – Maximum 2560×1600 Difference
Radeon HD 5850 81.8 20.0%
Radeon HD 5830 69.7 2.3%
EVGA GeForce GTX 465 SC 68.2  
GeForce GTX 465 66.5 2.6%

Similar Posts

Leave a Reply

Your email address will not be published. Required fields are marked *