Deus Ex: Human Revolution
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Deus Ex: Human Revolution is another DirectX 11 game. We used the in-game introduction to measure the number of frames per second, using FRAPS. We ran the introduction in two resolutions, 1920×1200 and 2560×1600, configuring “Antialising Mode” at “MLAA,” “Texture Filtering” at “16x Anisotropic,” “Shadows” at “Soft,” “SSAO” at “High,” and “DOF” at “High.”
Deus Ex: Human Revolution | 1920×1200 | Difference |
Radeon HD 7970 | 161.9 | 0% |
GeForce GTX 680 | 161.8 | |
GeForce GTX 580 | 129.4 | 25% |
Deus Ex: Human Revolution | 2560×1600 | Difference |
Radeon HD 7970 | 113.4 | 4% |
GeForce GTX 680 | 109.5 | |
GeForce GTX 580 | 92.7 | 18% |
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