Aliens vs. Predator
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Aliens vs. Predator is a DirectX 11 game that makes full use of tessellation and advanced shadow rendering. We used the Aliens vs. Predator Benchmark Tool developed by Rebellion. This program reads its configuration from a text file. (Our configuration files can be found here.) We ran this program at 1920×1200 and 2560×1600, with “Texture Quality” set at “Very High,” “Shadow Quality” set at “Medium,” anisotropic filtering set at “8x,” and anti-aliasing set at “2x.”
Aliens vs. Predator | 1920×1200 | Difference |
Radeon HD 7970 |
70.4 |
8% |
GeForce GTX 680 | 65.1 | |
GeForce GTX 580 | 52.5 | 24% |
Aliens vs. Predator | 2560×1600 | Difference |
Radeon HD 7970 |
44.2 |
12% |
GeForce GTX 680 | 39.3 | |
GeForce GTX 580 | 32.5 | 21% |
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