Aliens vs. Predator
Aliens vs. Predator is a DirectX 11 game that makes full use of tessellation and advanced shadow rendering. We used the Aliens vs. Predator Benchmark Tool developed by Rebellion. This program reads its configuration from a text file (our configuration files can be found here). We ran this program at 1680×1050, 1920×1200, and 2560×1600 resolutions, with low texture settings, no anisotropic filtering and x2 anti-aliasing. The GeForce GT 220 and the Core i3-530 couldn’t run this program because they are not DirectX 11 parts.
|Aliens vs. Predator||1920×1080||Difference|
|Radeon HD 5570||22.6|
|GeForce GT 430||18.9||-16%|