Darkest of days is a DirectX 9 game that implements a PhysX engine, moving physics calculations from the CPU to the GPU. Although it’s not very popular, we added this game because of its PhysX benchmarking feature. We ran this game at 1680×1050 with details set at “very high,” and both anti-aliasing and anisotropic filtering disabled. We ran three tests, first with PhysX set at “low,” where the game makes all physics calculations using the system CPU, then increasing it to “medium” (which adds leaves, wind and weapons impact effects due to bullets and grenades), and finally increasing it to “high” (which adds fog and smoke effects). The medium and high PhysX levels move physics calculations from the CPU to the GPU. Keep in mind that only NVIDIA-based cards support PhysX.
The In Win H-Frame is one of the most unique computer cases ever released, with an open-frame concept comprised of 11 aluminum stacked sheets. Check it out.
Let’s take a look at the revamped Corsair TX850 power supply, dubbed TX850 V2, now featuring a DC-DC design and 80 Plus Bronze certification. Updated with new overload tests.