3DMark06 Professional
3DMark06 measures Shader 3.0 (i.e., DirectX 9.0c) performance. We run this software under three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, first with no image quality enhancements enabled – results we call “low” on the charts and tables below –, then setting 4x anti-aliasing and 16x anisotropic filtering. See the results below.
3DMark06 Professional 1.1.0 – 1680×1050 – Low
Score
Difference
Sapphire Atomic Radeon HD 3870 X2
16260
9.10%
GeForce 9800 GX2
15623
4.82%
GeForce GTX 280
14904
GeForce 9800 GTX
12759
16.81%
Radeon HD 3870
10694
39.37%
3DMark06 Professional 1.1.0 – 1920×1200 – Low
Score
Difference
GeForce 9800 GX2
15547
9.37%
Sapphire Atomic Radeon HD 3870 X2
15489
8.96%
GeForce GTX 280
14215
GeForce 9800 GTX
11631
22.22%
Radeon HD 3870
9454
50.36%
3DMark06 Professional 1.1.0 – 2560×1600 – Low
Score
Difference
GeForce 9800 GX2
13015
10.62%
Sapphire Atomic Radeon HD 3870 X2
12315
4.67%
GeForce GTX 280
11766
GeForce 9800 GTX
8743
34.58%
Radeon HD 3870
6823
72.45%
3DMark06 Professional 1.1.0 – 1680×1050 – High
Score
Difference
Sapphire Atomic Radeon HD 3870 X2
16260
33.75%
GeForce 9800 GX2
13900
14.34%
GeForce GTX 280
12157
GeForce 9800 GTX
8981
35.36%
Radeon HD 3870
6915
75.81%
3DMark06 Professional 1.1.0 – 1920×1200 – High
Score
Difference
Sapphire Atomic Radeon HD 3870 X2
15489
40.92%
GeForce 9800 GX2
12213
11.12%
GeForce GTX 280
10991
GeForce 9800 GTX
7811
40.71%
Radeon HD 3870
6114
79.77%
3DMark06 Professional 1.1.0 – 2560×1600 – High
Score
Difference
Sapphire Atomic Radeon HD 3870 X2
12315
41.49%
GeForce 9800 GX2
9829
12.93%
GeForce GTX 280
8704
GeForce 9800 GTX
5774
50.74%
Radeon HD 3870
4319
101.53%