Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will happen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.
We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. The game was updated to version 1.6.
The Ryzen 3 2200G is a quad-core CPU with 3.7 GHz maximum clock and an integrated Vega 8 GPU, which is part of the most recent family of graphic chips from AMD. Let’s test it!
We tested NT06-E CPU cooler from SilverStone, which has five heatsinks and a horizontal heatsink with place for a 120 mm fan (not included). Check it out!
Samsung SE-S084 is a slim external dual-layer DVD writer targeted to netbooks that don’t come with an optical unit. Besides being very compact, it doesn’t need an external power source.