There are various applications of virtual reality that will help the technology go mainstream, but social VR is arguably at the forefront. Social media has been one of the greatest revelations of the internet age, and Meta is one of the companies leading the way in VR development.
Before social media platforms make VR essential, though, it could be that online casinos promote the technology’s early integration. This has been the case with many other key developments in the past.
Online Casinos Have Always Promoted New Technology
For new technology to boom, it often requires the promotion of already flourishing online industries that have millions of users. The online casino sector is a prime example of this, and it has always been at the cutting edge in the integration of technological updates.
For example, the online gambling at Paddy Power highlights the massive impact of live streaming in the iGaming market. Games like Crazy Time and Sticky Bandits Roulette Live show how far the platform has come since the early days of its use more than ten years ago.
Online casinos acted as the proving ground for live streaming before Facebook promoted it to a global audience in 2017. The same thing could happen with VR over the next few years. Because the iGaming sector is so highly competitive, developers are always seeking an edge over their rivals. Creating games with greater immersion is a primary focus of these companies, and VR could help with that.
How Could Casinos Look in VR?
The online casino sector has become more successful than anyone could have ever imagined, but one thing that it lacks is the social side of real world sites. Live streaming has addressed this somewhat, as these games often have chat features that allow players to interact. VR could take this to the next level, though, and recreate the physical casino experience perfectly online.
When developers initially started making content for VR, they focused on fantasy environments. An example of this was Microgaming’s VR Roulette, which the company made when the initial VR boom was expected to happen. At the time, the BBC reported that VR shipments were going to blow up, but it never occurred.
A lot has changed since then, and now there may be a shift in thinking about how to make casino games in VR. Thanks to the rise of live streaming, it would make more sense to combine VR with the popular platform to generate fully immersive table experiences. This could then extend to sprawling VR casinos in which players can walk around and explore different games.
With Mark Zuckerberg expecting one billion people in Meta’s VR simulation by 2030, the billionaire clearly has grand expectations for the power of social VR to lead the technology forward. For this to happen, it may require an initial push from the online casino industry. The sector’s history of promoting technological developments suggests it has a major role to play in VR’s journey into the mainstream.
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