Fallout 3 is based on the same engine used by The Elder Scrolls IV: Oblivion, and it is a DirectX 9.0c (Shader 3.0) game. We configured the game with “ultra” image quality settings, 4x anti-aliasing and 15x anisotropic filtering. To measure performance, we used the FRAPS running an outdoor scene at God mode, running through enemy fire, triggering post processing effects, and ending with a big explosion in front of Dupont Circle.
Unfortunately we had already returned to the manufacturer several of the video cards included in the previous comparisons and that is why you are seeing less video cards being included on this bechmarking.
Learn how to repurpose an old NVIDIA-based video card to be used as a dedicated PhysX processor in order to improve the experience inside games based on this technology.