Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will hapen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.
We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. The game was updated to version 1.6. The results below are the average number of frames per second (FPS) achieved by each card.
We tested the Spire TherMax Eclipse II CPU cooler, which has five heatpipes and two 120 mm fans. Is it better than the original TherMax Eclipse? Let’s check it out!
Call of Duty 4 Contents 1. Introduction2. More Details3. Main Specifications4. How We Tested5. 3DMark06 Professional6. 3DMark Vantage Professional7. Call of Duty 48. Crysis9. Half-Life 2: Episode Two10. Far Cry 211. Fallout 312. ConclusionsThe Panasonic Lumix Selfie GF8 has several unique features that make it a special camera. It is the first digital single lens…
We tested the Cooler Master Seidon 240M, a sealed liquid cooling system for CPUs, with a 240 mm radiator cooled by two 120 mm fans side-by-side. Check it out!