Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will happen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.
We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. The game was updated to version 1.6.
Let’s take a look at the Thermaltake Chaser MK-I, a full-tower case with interesting features such as a headset holder, an HDD/SSD docking bay, and “colorshift” fans.
It is worth investing in a high-end CPU for a gaming computer, or can you save some bucks buying a mainstream one and go for a better video card? We test it!
We tested the Thor’s Hammer CPU cooler from Xigmatek, which has a tower heatsink with seven heatpipes and supports up to two 120 mm fans. Check it out!
The Lumia 900 is the top-of-the-line smartphone from Nokia. It has a 4.3-inch screen with 800 x 480 resolution, an 8 Mpixel camera, 4G connection, and runs Windows Phone 7.5. Check it out!