Call of Duty 4 is a DirectX 9 game implementing high-dynamic range (HDR) and its own physics engine, which is used to calculate how objects interact. For example, if you shoot, what exactly will happen to the object when the bullet hits it? Will it break? Will it move? Will the bullet bounce back? It gives a more realistic experience to the user.
We ran this program at three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, maxing out all image quality controls (i.e., everything was put on the maximum values on the Graphics and Texture menus). We used the game internal benchmarking feature, running a demo provided by NVIDIA called “wetwork.” We are putting this demo for downloading here if you want to run your own benchmarks. The game was updated to version 1.6.
X-Fighter is a mid-tower case from In Win with its design inspired by the Star Wars movie franchise, with an aggressive looks. Let’s see what you should expect from this new release.
The Moto G is a mid-range smartphone from Motorola with a 4.5-inch, 1280 x 720 screen, a quad-core 1.2 GHz CPU, 5 Mpixel camera, Android 4.4, and supporting two SIM chips. Check it out!
Element S is a high-quality steel mid-tower case from Thermaltake, bringing interesting features such as two 2.5” hard disk drive bays. Let’s take a look at this new case.
Let’s analyze the Gigabyte GeForce GTX 750 (GV-N750OC-1GI), a mainstream video card with 1 GiB of GDDR5 memory and a small factory overclock that competes with the AMD Radeon R7 260.