XFX GeForce GTX 260 640M XXX Video Card Review

Unreal Tournament 3

Unreal Tournament 3 is the latest installment from this famous first person shooter franchise, supporting DirectX 10 graphics when installed on Windows Vista with a DX10 compatible card. We upgraded Unreal Tournament 3 to version 1.2 and benchmarked it with the help of HOC UT3 benchmarking utility using the “Containment” demo, maxing out image quality settings (image quality at “high” and anisotropic filtering at x16). It is important to note that we haven’t applied the PhysX mod to this game, which would transfer PhysX processing from the CPU to the GPU on NVIDIA cards. The results are below, in frames per second (FPS).

Sapphire HD 4870

Unreal Tournament 3 – 1680×1050 – Maximum Score Difference
GeForce 9800 GTX 112 3.70%
GeForce 9800 GX2 108 0.00%
XFX GeForce GTX 260 640M XXX (OC) 108  
GeForce GTX 260 106 1.89%
GeForce GTX 280 104 3.85%
Sapphire Radeon HD 4870 104 3.85%
Sapphire Radeon HD 4850 96 12.50%
Sapphire Atomic Radeon HD 3870 X2 84 28.57%
Radeon HD 3870 83 30.12%

Sapphire HD 4870

Unreal Tournament 3 – 1920×1200 – Maximum Score Difference
GeForce 9800 GTX 108 1.89%
GeForce 9800 GX2 106 0.00%
XFX GeForce GTX 260 640M XXX (OC) 106  
GeForce GTX 260 103 2.91%
Sapphire Radeon HD 4870 98 8.16%
GeForce GTX 280 91 16.48%
Sapphire Radeon HD 4850 89 19.10%
Sapphire Atomic Radeon HD 3870 X2 78 35.90%
Radeon HD 3870 75 41.33%

Sapphire HD 4870

Unreal Tournament 3 – 2560×1600 – Maximum Score Difference
GeForce 9800 GTX 92 8.24%
GeForce 9800 GX2 92 8.24%
XFX GeForce GTX 260 640M XXX (OC) 85  
Sapphire Radeon HD 4870 78 8.97%
GeForce GTX 260 76 11.84%
GeForce GTX 280 62 37.10%
Sapphire Radeon HD 4850 60 41.67%
Sapphire Atomic Radeon HD 3870 X2 51 66.67%
Radeon HD 3870 47 80.85%

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