XFX GeForce GTX 260 640M XXX Video Card Review
Quake 4
Contents
We upgraded Quake 4 to version 1.4.2 and ran its multiplayer demo id_perftest with SMP option enabled (which allows Quake 4 to recognize and use more than one CPU), under the same three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, first with image quality settings configured at “low” and then with image quality settings configured at “ultra.” You can check the results below, given in frames per second.
| Quake 4 – 1680×1050 – Low | Score | Difference |
| Sapphire Atomic Radeon HD 3870 X2 | 285.30 | 18.42% |
| Sapphire Radeon HD 4870 | 278.46 | 15.58% |
| GeForce GTX 280 | 268.80 | 11.57% |
| Sapphire Radeon HD 4850 | 241.38 | 0.19% |
| XFX GeForce GTX 260 640M XXX (OC) | 240.92 | |
| GeForce GTX 260 | 234.45 | 2.76% |
| Radeon HD 3870 | 227.75 | 5.78% |
| GeForce 9800 GTX | 225.52 | 6.83% |
| GeForce 9800 GX2 | 220.48 | 9.27% |
| Quake 4 – 1920×1200 – Low | Score | Difference |
| Sapphire Atomic Radeon HD 3870 X2 | 266.23 | 12.06% |
| Sapphire Radeon HD 4870 | 248.13 | 4.45% |
| XFX GeForce GTX 260 640M XXX (OC) | 237.57 | |
| GeForce GTX 280 | 235.92 | 0.70% |
| GeForce GTX 260 | 220.96 | 7.52% |
| Sapphire Radeon HD 4850 | 207.58 | 14.45% |
| Radeon HD 3870 | 188.40 | 26.10% |
| GeForce 9800 GX2 | 174.06 | 36.49% |
| GeForce 9800 GTX | 158.87 | 49.54% |
| Quake 4 – 2560×1600 – Low | Score | Difference |
| Sapphire Atomic Radeon HD 3870 X2 | 197.82 | 15.69% |
| XFX GeForce GTX 260 640M XXX (OC) | 170.99 | |
| GeForce GTX 280 | 168.81 | 1.29% |
| Sapphire Radeon HD 4870 | 158.99 | 7.55% |
| GeForce GTX 260 | 149.28 | 14.54% |
| Sapphire Radeon HD 4850 | 128.00 | 33.59% |
| Radeon HD 3870 | 116.01 | 47.39% |
| GeForce 9800 GTX | 114.34 | 49.55% |
| GeForce 9800 GX2 | 100.07 | 70.87% |
| Quake 4 – 1680×1050 – High | Score | Difference |
| GeForce GTX 280 | 246.39 | 1.22% |
| XFX GeForce GTX 260 640M XXX (OC) | 243.41 | |
| Sapphire Radeon HD 4870 | 242.32 | 0.45% |
| Sapphire Radeon HD 4850 | 241.91 | 0.62% |
| Sapphire Atomic Radeon HD 3870 X2 | 237.98 | 2.28% |
| GeForce GTX 260 | 222.32 | 9.49% |
| GeForce 9800 GX2 | 218.80 | 11.25% |
| GeForce 9800 GTX | 194.65 | 25.05% |
| Radeon HD 3870 | 167.26 | 45.53% |
| Quake 4 – 1920×1200 – High | Score | Difference |
| GeForce GTX 280 | 224.44 | 0.97% |
| XFX GeForce GTX 260 640M XXX (OC) | 222.28 | |
| Sapphire Atomic Radeon HD 3870 X2 | 218.62 | 1.67% |
| Sapphire Radeon HD 4870 | 214.74 | 3.51% |
| Sapphire Radeon HD 4850 | 207.57 | 7.09% |
| GeForce GTX 260 | 200.28 | 10.98% |
| GeForce 9800 GX2 | 158.35 | 40.37% |
| GeForce 9800 GTX | 158.18 | 40.52% |
| Radeon HD 3870 | 144.80 | 53.51% |
| Quake 4 – 2560×1600 – High | Score | Difference |
| Sapphire Atomic Radeon HD 3870 X2 | 177.36 | 17.89% |
| GeForce GTX 280 | 168.43 | 11.95% |
| XFX GeForce GTX 260 640M XXX (OC) | 150.45 | |
| GeForce GTX 260 | 149.80 | 0.43% |
| Sapphire Radeon HD 4870 | 140.38 | 7.17% |
| Sapphire Radeon HD 4850 | 127.88 | 17.65% |
| GeForce 9800 GTX | 102.04 | 47.44% |
| GeForce 9800 GX2 | 94.68 | 58.90% |
| Radeon HD 3870 | 94.40 | 59.38% |






