XFX GeForce GTX 260 640M XXX Video Card Review
3DMark06 Professional
Contents
3DMark06 measures Shader 3.0 (i.e., DirectX 9.0c) performance. We run this software under three 16:10 widescreen resolutions, 1680×1050, 1920×1200, and 2560×1600, first with no image quality enhancements enabled – results we call “low” on the charts and tables below –, then setting 4x anti-aliasing and 16x anisotropic filtering. See the results below.
| 3DMark06 Professional 1.1.0 – 1680×1050 – Low | Score | Difference |
| Sapphire Atomic Radeon HD 3870 X2 | 16260 | 9.29% |
| GeForce 9800 GX2 | 15623 | 5.01% |
| GeForce GTX 280 | 14904 | 0.17% |
| XFX GeForce GTX 260 640M XXX (OC) | 14878 | |
| Sapphire Radeon HD 4870 | 14215 | 4.66% |
| GeForce GTX 260 | 13701 | 8.59% |
| GeForce 9800 GTX | 12759 | 16.61% |
| Sapphire Radeon HD 4850 | 11842 | 25.64% |
| Radeon HD 3870 | 10694 | 39.12% |
| 3DMark06 Professional 1.1.0 – 1920×1200 – Low | Score | Difference |
| GeForce 9800 GX2 | 15547 | 13.23% |
| Sapphire Atomic Radeon HD 3870 X2 | 15489 | 12.81% |
| GeForce GTX 280 | 14215 | 3.53% |
| XFX GeForce GTX 260 640M XXX (OC) | 13730 | |
| Sapphire Radeon HD 4870 | 13017 | 5.48% |
| GeForce GTX 260 | 12668 | 8.38% |
| GeForce 9800 GTX | 11631 | 18.05% |
| Sapphire Radeon HD 4850 | 10691 | 28.43% |
| Radeon HD 3870 | 9454 | 45.23% |
| 3DMark06 Professional 1.1.0 – 2560×1600 – Low | Score | Difference |
| GeForce 9800 GX2 | 13015 | 18.57% |
| Sapphire Atomic Radeon HD 3870 X2 | 12315 | 12.19% |
| GeForce GTX 280 | 11766 | 7.19% |
| XFX GeForce GTX 260 640M XXX (OC) | 10977 | |
| Sapphire Radeon HD 4870 | 10159 | 8.05% |
| GeForce GTX 260 | 9894 | 10.95% |
| GeForce 9800 GTX | 8743 | 25.55% |
| Sapphire Radeon HD 4850 | 8077 | 35.90% |
| Radeon HD 3870 | 6823 | 60.88% |
| 3DMark06 Professional 1.1.0 – 1680×1050 – High | Score | Difference |
| Sapphire Atomic Radeon HD 3870 X2 | 16260 | 38.94% |
| GeForce 9800 GX2 | 13900 | 18.77% |
| GeForce GTX 280 | 12157 | 3.88% |
| XFX GeForce GTX 260 640M XXX (OC) | 11703 | |
| Sapphire Radeon HD 4870 | 11063 | 5.79% |
| GeForce GTX 260 | 10617 | 10.23% |
| GeForce 9800 GTX | 8981 | 30.31% |
| Sapphire Radeon HD 4850 | 8881 | 31.78% |
| Radeon HD 3870 | 6915 | 69.24% |
| 3DMark06 Professional 1.1.0 – 1920×1200 – High | Score | Difference |
| Sapphire Atomic Radeon HD 3870 X2 | 15489 | 47.35% |
| GeForce 9800 GX2 | 12213 | 16.18% |
| GeForce GTX 280 | 10991 | 4.56% |
| XFX GeForce GTX 260 640M XXX (OC) | 10512 | |
| Sapphire Radeon HD 4870 | 10014 | 4.97% |
| GeForce GTX 260 | 9450 | 11.24% |
| Sapphire Radeon HD 4850 | 7972 | 31.86% |
| GeForce 9800 GTX | 7811 | 34.58% |
| Radeon HD 3870 | 6114 | 71.93% |
| 3DMark06 Professional 1.1.0 – 2560×1600 – High | Score | Difference |
| Sapphire Atomic Radeon HD 3870 X2 | 12315 | 50.83% |
| GeForce 9800 GX2 | 9829 | 20.38% |
| GeForce GTX 280 | 8704 | 6.60% |
| XFX GeForce GTX 260 640M XXX (OC) | 8165 | |
| Sapphire Radeon HD 4870 | 7550 | 8.15% |
| GeForce GTX 260 | 7285 | 12.08% |
| Sapphire Radeon HD 4850 | 5896 | 38.48% |
| GeForce 9800 GTX | 5774 | 41.41% |
| Radeon HD 3870 | 4319 | 89.05% |






